Blood Mage - Team
Unity: Environment art, Tech art
Rougelite dungeon crawler to escape dungeon, focus on blood health spell system and grabbing enemies to kill.
Revolver Revolver -
24hr Team Jam
Unity: Game design
Infinite shooter, each hit shot increases revolver spin speed. Each spin gives new ammo. Missing shots resets your spin. More and more enemies to battle!
Ridiculous Recoil - Team
Unity: Game design, Level design, Production
Play as a tank with massive recoil. Your movement is your bullets, the bullets are also your way of combat and winning. Pit against other players in local showdowns.
Watermellone - Solo
Play as a ant in a lush garden grounds. A walking sim where atmosphere fills the air and maybe tasty treats lay rest.
Dagger - Solo
An aesthetic environment you fly around and explore.
Mainly an experiment and test of tones and techniques in Unity.
Scope of game is to large for me as of the moment, maybe one day!